Website powered by
Daehwan Kim
Daehwan Kim
3D Modeler / Texture Artist
San Francisco, United States

Summary

Academy of Art University, San Francisco, CA
Bachelor of Fine Arts - Game Development
2012 ~ Current
Anticipated Graduation Date May 2017

Awards
Second place - Academy of Art University Spring Show 2016

Skills

Digital Painting3D ModelingDigital SculptingTexturing

Software proficiency

Unreal Engine
Unreal Engine
Unity
Unity
Maya
Maya
ZBrush
ZBrush
3DCoat
3DCoat
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Quixel Suite
Quixel Suite
Marmoset Toolbag
Marmoset Toolbag
Substance B2M
Substance B2M
MeshLab
MeshLab
xNormal
xNormal

Experience

  • Collaborative Game Studio Project Sponsored by Riot Games at Academy of Art University
    San Francisco, United States of America
    September 2016 - December 2016

    Collaborative game studio project at Academy of Art University.

    Worked as a Modeler and a texture Artist for the group project

    by low-poly modeling, and hand painted texturing.

  • Modeler and Texture Artist at Academy of Art University
    San Francisco, United States of America
    February 2015 - May 2015

    School Game Development project at Academy of Art University.

    Worked as a lead Prop Modeler and a texture Artist for the group project

    by modeling, texturing, testing assets for Unity engine.